Current: Server-v0.9.6 | Client-v0.8.5
Realtime WebSocket Multiplayer Server for Indie Game Developers.
It is a multi-platform that can be used through mobile or standalone computers.
Optional! Host your own server, contact us now.
- Realtime Admin Page
- Server Health Monitoring
- Cross-Platform with Unity
- Flexible and Scalable
- Matchmaking Mechanism
- Reconnect Client Event
- Integrated with MySQL
- Any Gameplay Compatible
About the Project!
The USocketNet is currently designed and developed for Unity Engine. It is a multi-platform that can be used through mobile or standalone computers. The developers advised the users to report any issues or bugs immediately to further improve our services. We are driven to develop more and add new powerful features. We are positively driven to improve more and add new powerful features. READ MORE