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USocketNet – Self Hosted Realtime Multiplayer Server

Original price was: $29.00.Current price is: $25.00.

Self-Host Realtime WebSocket Connection for your Multiplayer Games or Chat Application. This project does include web admin dashboard and other admin action such as room and user browser. If you are not part of the community and yet you want this one, just register and have access to all of the assets we craft for you guys. We are always thinking positive that we will release more interesting assets as time pass by.

Current: Server-v0.9.6 | Client-v0.8.5

Realtime WebSocket Multiplayer Server for Indie Game Developers.
It is a multi-platform that can be used through mobile or standalone computers.
Optional! Host your own server, contact us now.

  • Realtime Admin Page
  • Server Health Monitoring
  • Cross-Platform with Unity
  • Flexible and Scalable
  • Matchmaking Mechanism
  • Reconnect Client Event
  • Integrated with MySQL
  • Any Gameplay Compatible

About the Project!

The USocketNet is currently designed and developed for Unity Engine. It is a multi-platform that can be used through mobile or standalone computers. The developers advised the users to report any issues or bugs immediately to further improve our services. We are driven to develop more and add new powerful features. We are positively driven to improve more and add new powerful features. READ MORE

Unity Package

Template Tutorials, Templates Plugin, Utility Scripts

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